how to become an unstoppable axe person in D&D 5e

probablymercerrpgideas:

jewishdragon:

peliaosfiendline:

mistressofmoonlight:

Want to throw 9 handaxes in a single turn??? Do you want to be feared??? Here’s how.

Step 1: Pick the Fighter Class okay I know it sounds basic but trUST ME on this one
Step 2: Screw those Background items!! Screw those Class items!! You don’t need ‘em!! You have dice! And according to PHB Chapter 5 page 143 table 1 “Starting Wealth by Class” *ahem* that’s 5d4 x 10 GP worth of starting equipment. So what do you buy with
C: Axes. Hand. Axes.
(Okay so assuming the maximum GP (200), get some Leather or Hide armor (10 GP) because
 I mean you probably want that and then spend the rest on handaxes.)
That’s 38 Handaxes
“But Luna!” you might ask, astounded by the multitude of crude axes I have hanging around my belt, “How do you carry all of those!”
(they weigh 2 pounds each and your carrying capacity is str score times 15 so like it’s almost impossible not to be able to)
STEP 4: Throw??? Them??? Just throw them. Recover them after the battle. Also, since they have the Light property, you can use two-handed fighting to throw two per turn!
“Okay what about that fighter thi–”Okay here’s the deal
Take the two-weapon fighting style so those Bonus Action axes get that sweet, sweet STR mod. If you want, you can become a Champion, get a second fighting style, pick Archery, and now you have accurate handaxes.

Now the real money here is “how many handaxes can I throw per turn?” Keeping in mind the Fighter’s Extra Attacks and Action Surge (Note: An action surge gives an extra action, and Extra Attacks are each time you take the Attack action, so keep that in mind), I’ve made this neat little visual.

1st level: 2 axes
1st level (Action Surge use): 3 axes
5th level: 3 axes
5th level (Action Surge use): 5 axes
11th level: 4 axes
11th level (Action Surge use): 7 axes
20th level: 5 axes
20th level (Action Surge use): 9 axes 

You are now a human(oid) machine gun of handaxes.

 One last thing: Take the Sharpshooter perk. Gets rid of disadvantage at long range, meaning you can throw 9 axes from 60 feet away.
Remember: With great power comes great responsibility. And at least 38 handaxes. Godspeed.

Something to add, take a look at the fighter Unearthed Arcana: Samurai path. You can actually double the number of axes you’d be throwing. Sure, you’d have to sacrifice that second fighting style, but 18 axes in one turn is hard to pass over

Ok so this post has come across my dash once every few days for the past couple of week or so but it only has 1000 notes

Do I just follow the right people or what?

As a DM, I would allow this, but you would have to live with the fallout of every single person in the world knowing about you. Can be good or bad.

smoochuu:

gayhex:

customcuts:

bearista-tye-dye:

ukrindian:

thatpettyblackgirl:

They are filipino kids

between this and the clips of Filipinx gay boys recreating Beyoncé and Lady Gaga videos I think we underestimate the power of the humble archipelago

I loved this so much.

I have no clue what their saying
still dopeness non the less

this but with loona

they replaced the fox with a furby and the cockatoo with a crab i LOVE thisÂ